Wednesday, December 19, 2012

CutThroat Caverns Card



Smirk & Dagger games have just sent me my own game of CutThroat Caverns which includes one of my pieces on their cards! So awesome and so thankful to them for including me. 

Tuesday, October 23, 2012

Uprisen Update


Added an extra few characters to the cover. You check out all the information about Wreck-Age here.

Tuesday, October 9, 2012

Sargent Studies



B&W study of Sargent's 'Henry James' and a quick colour study of Sargent's 'Emily Sargent'. Had alot of fun playing with colours here, think I'll do more!

Sunday, September 30, 2012

Elena Portrait


Portrait of Elena from Uncharted. For this I used the same procedure as below, no grid method, but sketched entirely by hand using the Riley method of measuring the proportions of the head. You can the WIPs for this here.

Also I'm now at Teesside University! This week I start my proper work on my MA Concept Art for Video Games and Animation course, cannot wait to get started. One of the first things we'll be studying is Character Design, which is something I rarely really do, so hopefully it'll turn out to be pretty worthwhile to be out of my comfort zone. Can't wait to just spend a whole year painting.

Monday, September 10, 2012

Quick Practice Studies



45 minute study.



20 minute study.



20 minute study from Uncharted 3.

Sunday, September 9, 2012

Wreck-Age Uprisen Cover


Here's a recent commission I was asked to do for Wreck-Age as a cover the Uprisen Campaign portion of the project. 

You can see everything about Wreck-Age and their community building table-top game right here! 

Tuesday, September 4, 2012

Uncharted Inspired



Been enjoying Uncharted 3 recently, bloody amazing game with some environments that I had to make my own versions of. Really enjoyed doing these!

Saturday, August 11, 2012

Cathedral Approach


A new concept for Bitfiction.

The Tower


Here's a recent promo piece commission for an upcoming novel by Damian James, further information on this piece will be updated soon.

Saturday, July 14, 2012

Neos City

Took one of my previous speed ideas further to more finished concept.

Friday, June 22, 2012

Fire and Water




Here is some new stuff I've created for Ironbelly and Bitfiction respectively. The top is a concept for the Water Column Room while the bottom two show the progress of an environment I've been trying to perfect showing the sabotage/attack/something of the main character's home village. Thought I'd go for something quite industrial. And I've just noticed that the images in the progress image are in the wrong order, argh!

Wednesday, June 13, 2012

Self-Portrait & BitFiction


Here's my first proper go at a self-portrait, thanks to my mate George Lovesy for the awesome skin texture brushes. Also I have to mention the new studio that me and Mr. Lovesy have just set up together! We're calling it BitFiction Studios and we're currently working towards creating some early assets for our primarily art-based graphic novel that we've decided to make. We'll hopefully have a deviantART group and maybe a blog up soon so everyone can keep up to date on all our goings on. 

Saturday, June 2, 2012

First Character Sketch & Neon Compound



Decided to finally give some character design ago with a little help from some guidelines and some body references. Hopefully if I can keep doing them I'll get better as the time goes on. Also took one of the concepts from below further in the piece above and created a sci-fi-ish snow compound area. I love using neon signs as light.